// OUTDOOR SECTION TEXT DATA
//    Section: X = 8, Y = 8

begintextlibrary;

10 = "There is a hut in the middle of this isolated island, surrounded by rows of cultivated mushrooms. Smoke comes from the chimney. Odd, medicinal smells hang in the moist, still air. Enter the hut?";
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16 = "As you approach the door, it opens, revealing a withered old woman with long, snowy white hair. _What are you skulking about out here for?_ she chuckles. _I am Silverlocke. Come in! Come in!_";
17 = "Everyone in Avernum has heard of Silverlocke, master alchemist and potion maker. You enter and she serves you tea and biscuits. After a nice chat, she offers to show you the goods she has for sale.";
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22 = "As you walk near the edge of this depression in the cave floor, a vahnatai hunting party emerges from behind some stalagmites, heading in the same direction.";
23 = "They bear their peoples' wicked, wavy swords and move effortlessly over the uneven ground. It looks like they have some sort of prey trapped in a depression in the cave floor.";
24 = "One of them sees you watching, and makes a quick motion for you to come over and help.";
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28 = "You find a dead vahnatai. Someone stabbed it to death and hurriedly concealed it behind some rubble in this remote cavern. Looks like the work of bandits.";
29 = "You search the area and find they must have been in hurry. They stole most items of value, but they left some of their victim's razordisks behind.";
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34 = "You reach the end of the passage and find that it has been sealed off. The tunnel is blocked by thousands of tons of shattered rock. You look at the ceiling and see the signs of a massive magical blow, used to cause the rockfall.";
35 = "It is clear that the vahnatai have left your lands for good. Two chilling questions hang in the thick, dusty air: Where did they go, and can they be stopped?";
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38 = "The brigands watch quietly as you move away. They are deeply relieved.";
39 = "";
40 = "As you approach the door, it opens, revealing a withered old woman with long, snowy white hair. Her eyes light up as she gazes upon you. _Well aren't you the cutest little adventurers. Sorry, dearies, but the items I sell are only for more mature warriors._";
41 = "She sends you on your way, but not before making you some tea.";
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43 = "You encounter a group of red, glowing worms, lounging on the lake shore. When they roll into a puddle, a cloud of steam erupts. Avernum has had a nasty case of worms in recent years. They're stupid and nasty creatures who attack anything they can find.";
44 = "Fortunately, they aren't much of a menace. They are slow and lumbering creatures. Since they're recently fed and content, you could evade them if you wanted.";
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46 = "There is a small group of bandits guarding this pathway. They are a scrawny and ill-fed lot. They were stuck out here keeping watch while the stronger robbers went out to get rich.";
47 = "They watch you nervously as you approach. You notice that they're whispering to each other. They seem to recognize you. One of them steps forward and shouts, _That's far enough, Avernites. One more step, and you'll eat our steel._";
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49 = "You encounter a group of vahnatai warriors. Vahnatai are extremely rare in the upper caverns. It's usually too warm for them. Some have come up, though, to help improve relations between your peoples.";
50 = "This band is keeping watch around the vahnatai outpost Ghikra, keeping away the bandits and lizards. They watch you carefully as you approach.";
51 = "You notice that your presence is making them extremely nervous. They keep their hands on their weapons and whisper among themselves nervously.";
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53 = "You speak briefly with the vahnatai patrol. The tall, gray creatures are dignified and reserved, but friendly. Their mastery of your tongue is limited, but you can roughly understand what they're saying.";
54 = "_We welcoming. We of Ghikra._ They point to their outpost on the lakeshore. _We inviting you in. Go see us place. If travel, beware chitrachs. Luck safety to you._ They bow and move on.";
55 = "";
56 = "You move on. They nod to you and move in the other direction. They don't seem worried by your presence.";
57 = "";
58 = "They seem extremely relieved that you decided to head in a different direction. They move away extremely quickly to the east. It looks like they're abandoning their guarding duties. Very odd.";
59 = "";
60 = "When they see you approach, their conversation grows louder and more agitated. Eventually, the argument reaches a noisy conclusion.";
61 = "They suddenly draw their weapons and attack!";
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63 = "You search the vahnatai, trying to determine the reason for their sudden and unprovoked attack. You find no clues.";
64 = "";
65 = "Your drawn weapons and your bold approach dispels what little courage they had remaining. They turn and run like mad. You marvel for a moment at the speed pure terror can help a human being attain.";
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67 = "The brigands guarding this passage are alarmed to find that you have snuck up behind them. They panic and attack immediately.";
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